![]() The party of characters can support each other by performing actions such as defending or attacking, and characters that are close to each other can support each other with attacks. The game's main character, Ayesha, is the only character in the game who can use items in battle, which is the main element in the game's battle system. The distance between the player's characters and the enemies has an effect on the battle. The battle system is turn-based and the fastest of the participating characters will receive the first turn. Ĭombat commences when the player character comes in contact with an enemy. Instead, the player will have to find out answers by making their own choices and in so doing, continue the story. There is, however, no systematic objectives, and the only goal is to reunite Ayesha with her sister Nio again. ![]() Objectives are given as the game's story proceeds. The game proceeds through that the player completes objectives through harvesting items, combat, or fusing items together. There is also a drama CD and novel based on the game.Ī port of the game titled Atelier Ayesha DX for Nintendo Switch and PlayStation 4 was released on Decemin Japan, and on Januin the West along with an additional Microsoft Windows release worldwide. ![]() A PlayStation Vita version titled Atelier Ayesha Plus: The Alchemist of Dusk was released on Main Japan, Januin North America and Januin Europe. An English language release was published in March 2013 by Tecmo Koei in western regions. The game is the first installment in the Dusk storyline. It is the fourteenth title in the Atelier series, coming after Atelier Meruru, but has a storyline independent from previous titles in the series. Atelier Ayesha: The Alchemist of Dusk is a Japanese role-playing video game developed by Gust Co. ![]()
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